A downloadable game

Angie's Dev Logs - Week 1 ✩‧₊˚౨ৎ˚

1. What did you learn this week?

This week, I learned more basics of coding, such as start and update. The start variable only runs the first the game is ever loaded, whereas the update variable occurs every frame. When naming a new function, you shouldn't name it "start" "awake" or "update" because they could cause conflicts.

2. What work have you done this week?

I imported my main menu from canva into Unity and worked on the UI, such as placing invisible buttons over the pre-written text. I also created a new scene ("level 1") and a script for this scene.

3. What challenges have you faced this week? How did you fix those challenges?

I got lost a couple times, since I can't see very well. But my peers next to me helped me catch up which I appreciate greatly!

4. What do you plan on working on next?

I still have yet to create the characters (sorry). I think I'll start designing them as soon as possible. I also want to work the scene more, and I need to figure out how levels would apply to my game (a visual novel), since there isn't levels like a traditional game, as far as I'm aware.

5. Video or picture proof!

The new script created entitled "Menu Controls."

The inspector menu with the new profiles tab!

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